Braunton Academy Computing Department

Braunton Academy boasts impressive computing facilities with two dedicated computer suites and further satellite groups around the Academy, giving a total of 150 computers for students to use. In addition, there is an increasing number of i-pads and tablets being used throughout the Academy as learning tools.

The Computing Department has been teaching the new National Programme of Study from September 2013. This recognises that students will be involved in designing and authoring software using a variety of programming languages, as well as communicating and using it effectively.


The Academy takes its responsibility to parents and students very seriously recognising that with emerging technologies moving so fast, our students and parents need to be kept up to date with the knowledge and information to keep our young people safe using the social networking tools available responsibly. Students also need to be aware of Copyright Law and Data Protection issues relating to them, and many of the projects and much of the work throughout the Computing curriculum has an E-safety focus.

Throughout the year E-safety assemblies are regularly timetabled, and it is also delivered as part of our tutoring and PSHE programmes. Recognising that the best way to keep our students safe is a three-way partnership between the Academy, students and parents, students must abide by the Acceptable User Agreement to access the Academy Computing Network.

Curriculum Information for Parents and Carers

Key Stage 3 Computing

All students receive at least one lesson of week throughout Key Stage 3. Year 7 and 9 are currently receiving 3 hours a fortnight.

Year 7 Main Topics
Using Computers Responsibly and Safely
The Internet, Email, Office Applications
Computing Graphics and Image Editing (Photoshop)
Web Design and HTML (Dreamweaver)
Scratch Game Production
Spreadsheets  (EXCEL)

 Year 8 Main Topics
Advanced Spreadsheets (EXCEL)
E-Safety – Computer Law and Misuse, Data Protection, Health & Safety
Sound Editing (Audacity)
Systems and Control – Flowcharts -(FLOWOL)
Computer Programming using Small Basic
Networks and the Internet

Year 9 Main Topics
Web Design (Dreamweaver)
Databases (Access)
Game Programming using Gamemaker
How Computers Work – Hardware & Software, Cryptography, Viruses and hacking, Bits and Bytes
Modelling in Small Basic
Mobile Application programming using MIT AppInventor

Key Stage 4 Computing

Computing at Key Stage 4 is an optional subject at GCSE with 5 hours of study a fortnight.

Year 10 will be studying GCSE Computer Science, using the AQA specification.

Course Summary
Unit 1 – Theory Paper worth 40% of the marks
Unit 2 – Controlled Assessment worth 30% of the marks
Unit 3 – Controlled Assessment worth 30% of the marks

The controlled assessments involve practical programming with two programming tasks, selected from a choice of four, and completed over 50+ hours of controlled assessment. Working independently, candidates will demonstrate their ability to code a solution to a given problem. The four tasks focus on a Computer Gaming scenario, a Mobile Phone scenario, a Web scenario and a Traditional Programming scenario. The tasks will be internally assessed and externally moderated.

Homework: independent learning opportunities in Computing

Homework is regularly set on the Show my homework website and it is important that students access extra learning resources that are available on the Virtual Learning Environment (VLE) or posted on Show My Homework to extend their learning and aid their preparation for examinations and tests.